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The sliders throughout the program usually display the actual values stored in the data. Usually the range is from 0 to 1000. 500 would therefore indicate 5 bars in the game when it is displayed. To fine tune the levels you can use the Page Up and Page Down keys for larger adjustments (Often 50 or 10 depending on the range available) and can be fine tuned even further using the right and left arrow keys. (Usually this allows adjustment of 1 for each key press)

 
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First Name

This allows changes to the selected characters First Name.

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Last Name

This allows changes to the selected characters Last (Family) Name.

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Description (Bio)

This displays and can also be used to change the selected characters Biography which is a description of the character.

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Male Preference

This can be used to adjust the way the selected character acts toward other Male characters in the game. If the characters in the game are left to do things on their own then it will effect whether they interact toward other male characters and will also effect the interactions or advances they make. This setting changes whenever you specify actions for the character in the game itself. I.E. If you specifically have the selected character make advances toward a male character then the Male Preference will rise.

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Female Preference

This can be used to adjust the way the selected character acts toward other Female characters in the game. If the characters in the game are left to do things on their own then it will effect whether they interact toward other male characters and will also effect the interactions or advances they make. This setting changes whenever you specify actions for the character in the game itself. I.E. If you specifically have the selected character make advances toward a female character then the Female Preference will rise.

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Gender

This displays the Gender of the selected character. By default it is disabled. See the Advanced settings features for more on this setting.

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Life Stage

This displays the characters current life stage. By default it is disabled. See the Advanced settings features for more on this setting.

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Days Left in current Life Stage

This is the number of days left in the current life stage. The game will always shown one more than this since it is displaying how many days until they will be in the next stage. This can be used to either shorten or lengthen their time in the current stage. Setting it to 0 can be used to force them to advance into the next life stage right away.

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Life Stage Duration

This is used by the game when calculating the current life stage. For instance if they have 10 days remaining with a life stage duration of 20 days then the meter will be at the half way point. If you extend the Days Left to be more than this value then you should also change this so the game will reflect the remaining days. Otherwise the meter will stay to one side and display the life stage duration until enough days have passed for it to change.

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Days in Previous Life Stage

This just displays the number of days they were in the previous life stage. Presumably this is calculated into the days remaining for Elders in the game to figure their actual age.

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Fitness Level

This is the fitness level for the selected character. When adjusting this it will not be reflected in the game until they do something to effect their fitness. Most foods will effect it so it usually just requires waiting for them to have a meal. Swimming and Working Out will also effect it.

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Copyright © 2007 Rick Halle. All rights reserved.
Last modified: 09/10/08.